Multiple Escalators
Posted: Monday 15 January, 2018 - 09:48
I'm having major problems trying to model the crowd exiting from a new arena we are building.
I have multiple escalators in several banks, in most location there are 2 right beside each other.
No matter what I do, I always have the same problem (A and B right beside each other):
An agent gets near the top of escalator A but wants to go to B, then tries to fight through the crowd, blocking other people from getting on A until he gets out the way. Often the escalators have no people going down them for short periods as the agents at the top try and fight to get to the one they want, instead of the one right where they are standing.
Tried adding a Flow Splitter, and it made things even worse.
Now an agent gets sent right the the very top of the escalator by the flow splinter, but some will literally touch the first step, turn around and push through he crowd to the other one. I even added a barrier to separate the 2 more, the many rogue agents are now touching the top of the escalator, then walking many meters in a round about way to get to the other one.
Why wont they go down the one they are standing at the top of? I thought it was related to the escalator being full of people, but in some runs even the very fist agent to reach it does the same!
I made a quick video to show what's going on, sorry for the Cell phone recording, our corporate internet is heavily locked down and I have no way to upload screen capture videos: https://www.youtube.com/watch?v=z2GdI5q8l_8
Thanks in advance for any assistance.
I have multiple escalators in several banks, in most location there are 2 right beside each other.
No matter what I do, I always have the same problem (A and B right beside each other):
An agent gets near the top of escalator A but wants to go to B, then tries to fight through the crowd, blocking other people from getting on A until he gets out the way. Often the escalators have no people going down them for short periods as the agents at the top try and fight to get to the one they want, instead of the one right where they are standing.
Tried adding a Flow Splitter, and it made things even worse.
Now an agent gets sent right the the very top of the escalator by the flow splinter, but some will literally touch the first step, turn around and push through he crowd to the other one. I even added a barrier to separate the 2 more, the many rogue agents are now touching the top of the escalator, then walking many meters in a round about way to get to the other one.
Why wont they go down the one they are standing at the top of? I thought it was related to the escalator being full of people, but in some runs even the very fist agent to reach it does the same!
I made a quick video to show what's going on, sorry for the Cell phone recording, our corporate internet is heavily locked down and I have no way to upload screen capture videos: https://www.youtube.com/watch?v=z2GdI5q8l_8
Thanks in advance for any assistance.