Search found 11 matches

by BPeter
Friday 22 May, 2015 - 12:32
Forum: Modeling in Pedestrian Dynamics
Topic: Strange model behaviour
Replies: 3
Views: 15990

Re: Strange model behaviour

Any ideas :?:
by BPeter
Thursday 30 April, 2015 - 00:36
Forum: Modeling in Pedestrian Dynamics
Topic: Strange model behaviour
Replies: 3
Views: 15990

Strange model behaviour

Dear InControl, I’m trying to make a simulation model of a metro station, but I’m struggling with a problem I can’t understand. I uploaded the model to Dropbox so that you can try and run it. (unfortunately it's too large to be attached) https://www.dropbox.com/sh/4i2crh6i3v619sn/AADiudcCWIBx6e2q2fo...
by BPeter
Friday 17 April, 2015 - 23:22
Forum: Modeling in Pedestrian Dynamics
Topic: Importing a DWG file to PD
Replies: 4
Views: 5155

Re: Importing a DWG file to PD

Thank you Marlies! You're right, the problem was with the scaling. Now it's ok!
by BPeter
Monday 13 April, 2015 - 17:59
Forum: Modeling in Pedestrian Dynamics
Topic: Importing a DWG file to PD
Replies: 4
Views: 5155

Importing a DWG file to PD

Dear InControl, or anyone familiar with the topic, I'd like to use an AutoCAD drawing (.dwg) as the environment to simulate the pedestrian flows in. Could someone help me how I could do it? I know I would have to mount it as a background of the height layer, however nothing seems to happen if I sele...
by BPeter
Tuesday 11 November, 2014 - 00:07
Forum: Modeling in Pedestrian Dynamics
Topic: Queuing in PD
Replies: 76
Views: 161910

Re: Queuing in PD

I studied the following code: Do( Case( { first check the location id of the current dest of the agent. } ActivityLocation_GetID( Agent_GetDestination( i, 1))-9, { then send the agent into the corresponding corridor } PD_Agent_FollowIndicativeRoute(i, 7, 0, 2), PD_Agent_FollowIndicativeRoute(i, 8, 0...
by BPeter
Friday 07 November, 2014 - 13:55
Forum: Modeling in Pedestrian Dynamics
Topic: Queuing in PD
Replies: 76
Views: 161910

Re: Queuing in PD

Dear Marlies, My model still doesn’t work. To get closer to where the problem is, I made exactly the same model that you attached to yout last post. 3 desks, 3 queues. No distinction between airlines, every passenger is allowed to use every desk. I set everything the way you did, copied the codes to...
by BPeter
Tuesday 04 November, 2014 - 22:33
Forum: Modeling in Pedestrian Dynamics
Topic: Queuing in PD
Replies: 76
Views: 161910

Re: Queuing in PD

Dear Marlies, I made some mistakes in the model attached to my previous post, so please look at this new one. This is a bit better, but still not the best. I coloured the passengers of each airline differently, to make them visually distinguishable while running the simumlation. As you can see, LH (...
by BPeter
Tuesday 04 November, 2014 - 21:00
Forum: Modeling in Pedestrian Dynamics
Topic: Queuing in PD
Replies: 76
Views: 161910

Re: Queuing in PD

Dear Marlies, I modified the model to have 5 desks and 5 queues. I distinguished the airlines and their passengers with an own activity, activity route and agent profile for each. Two airlines (LH and BA) have two desks, and AF has one desk assigned. Furthermore I set the availability of three desks...
by BPeter
Thursday 30 October, 2014 - 21:29
Forum: Modeling in Pedestrian Dynamics
Topic: Queuing in PD
Replies: 76
Views: 161910

Re: Queuing in PD

Dear Marlies, Thank you, now it works as it should. ;) Let me ask a few more questions. (Sorry for the so many questions, but I need to have my project done with very tight deadlines and as a beginner I’m not really familiar with 4DS coding.) So, the target is to simulate an airport’s check-in area....
by BPeter
Thursday 30 October, 2014 - 00:03
Forum: Modeling in Pedestrian Dynamics
Topic: Queuing in PD
Replies: 76
Views: 161910

Re: Queuing in PD

Dear Marlies, Thank you for your kind help! However, I tried to build up almost the same model, and it behaves quite strange. The logic that you explained in your answer is clear to me, however my model doesn't work well. The situation is the following: I drew the environment and copied the 4DS code...